Click HERE to hear the broadcast.
Here’s a YouTube vid with some of the comments referenced in Dobson’s comments:
Click HERE to hear the broadcast.
Here’s a YouTube vid with some of the comments referenced in Dobson’s comments:
Irony: You go to school to learn. They teach you how to use computers. You learn computers well enough that you use that knowledge to change your test grades at said school from Fs to As.
Seems like they should be offering this young man a job with Homeland Security’s anti-cyber terrorism unit. Instead, he may not see freedom until he’s into his 50s.
Mad Cow Disease:
Asbestosis:
Paper Production:
General Recycling:
Composting:
Toxic Waste:
Identity Theft:
Waste Management:
I’ll have a few words on today’s movie… later! ![]()
Refuse Problems in the Philippines:
Reducing Packaging:
Refuse and Recycling:
Computer Waste in China:
Landfills:
Random Silliness (I’m a SILK, by the way…):
Medicines from Plants: green chemistry in action
Herbalism - Wikipedia, the free encyclopedia
Reserpine - Wikipedia, the free encyclopedia
Tekturna (aliskiren) — High Blood Pressure Treatment
Aliskiren - Wikipedia, the free encyclopedia
Endangered Species Program - Fish and Wildlife Service
Not so much here today, as I was struggling with attention span demons last Friday.
Speciation — General Discussion:
Examples from Class:
Other Stuff:
It’s been nearly a year since Finnish casual games student/genius Petri Purho brought the amazingly simple experimental game Crayon Physics to the world, and ever since then we’ve been hungry for more. He reportedly has been working on a more highly-polished version called Crayon Physics Deluxe (see my previous post for more info and video,) but apparently one gentleman (programmer Alejandro Guillen) got a little tired of waiting…
His take on the concept is a little flash game called Magic Pen. It features roughly the same type of gameplay (as well as some of the levels lifted directly from Purho’s game,) with a more highly-polished interface, and some of the ideas last spotted in the C.P.D. video brought to fruition (pivots, other shapes, etc.) through over two dozen levels.
It’s unclear what the intellectual property ramifications are of these two very similar games being brought into existence. I’m still looking forward to C.P.D., and I hope that our Finnish friend delivers on it SOON. In the meantime, I can’t wait to really dig into this game. My wife already has like a 10-level headstart…
*Many thanks go out to the lovely and talented Juannah who brought this to my attention. She has a great blog, which YOU should go check out. ![]()